Skip to content

Gibshooter

Wisely done, Mr. Freeman. I will see you up ahead.

  • Blog
    • Coding
    • 3D
    • 2D
  • Map2Curve
    • Docs
      • Program Manuals
      • Settings – General I
      • Settings – General II
      • Settings – Path_Corner
      • Settings – Detail Objects
      • Documentation *ARCHIVED*
    • Tutorials
      • Curved Hallway
      • Detail Objects
      • Circular Duplication
    • Updates
      • v0.8 Readme
      • v0.7 Readme
      • v0.6 Readme
      • v0.5 Readme
      • v0.4 Readme
  • Tutorials
  • About

Map2Curve Docs

Program Manuals

  • Graphical user interface
  • Command line program
  • Preset Files
  • Command-List

Updates

  • Update Version 0.8
  • Update Version 0.7
  • Update Version 0.6
  • Update Version 0.5
  • Update Version 0.4

Archived

  • Documentation (up to v0.5)

Curve Settings

  • General
  • General II
  • Path_Corner
  • Detail Objects

Tutorials Console App

  • Tutorial I – Simple Hallway
  • Tutorial II – Detail Objects
  • Tutorial III – Circular Duplication

Gibshooter?

A function from the world of Half-Life/Quake mapping. When activated it spits out a bunch of bloody gibs. What else do you need?

  • Discord
  • ModDB
  • Facebook
  • Email
Proudly powered by WordPress